Bacon 3D > Bacon
Bacon - Features
Modeling
- Geometry types: polygons, splines and NURBS patches.
- Primitives: Box, Sphere, Cylinder, Cone, Torus, Disk, Grid, Arc, Circle, Helix
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Stack-based procedural modeling tools. |
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Texturing and Shading
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Import and control of any shader described in the RenderMan Shading Language. |
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Creates automatically shadow maps. |
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Animation
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Animation with envelopes and scripting |
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Rendering
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Creates RIB files for RenderMan renderers |
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Works with any RenderMan compliant renderer |
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Last update: April 1, 2007
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